Appearance
Player class
Player.moveForward
Makes player go forward (ONLY IN TICK EVENT!!!!!!)
Player.moveBackwards
Makes player go backwards (ONLY IN TICK EVENT!!!!!!)
Player.moveLeft
Makes player go left (ONLY IN TICK EVENT!!!!!!)
Player.moveRight
Makes player go right (ONLY IN TICK EVENT!!!!!!)
Player.stopMove
Stops player movement (ONLY IN TICK EVENT!!!!!!)
Player.setSelectedSlot
setSelectedSlot
Arguments:
int: slot
Player.getSelectedSlot
getSelectedSlot
Returns:
intnil
Player.getItemInHand
Returns held item
Returns or nil:
string: namespacestring: nameint: countint: damageint: maxDamage
Player.getInventory
Returns item list
Returns:
arraynil
Data:
string: namespacestring: nameint: countint: damageint: maxDamage
Player.getPlayer
Returns a player
Returns:
arraynil
Data:
string: namestring: gamemodestring: xuidstring: nametagarray[]: positionarray[]: rotation